noise type (Version 2)
*screening
*moire effect
*dust
*paper texture's shade
*bleed through
*discoloration
*reflection
*refraction
*diffusion (scanning artifacts)
*stretching (scanning artifacts)
*jpeg artifacts
*halo effect (USM)
*upscaling pixelation
*downscaling aliasing
*moire effect
*dust
*paper texture's shade
*bleed through
*discoloration
*reflection
*refraction
*diffusion (scanning artifacts)
*stretching (scanning artifacts)
*jpeg artifacts
*halo effect (USM)
*upscaling pixelation
*downscaling aliasing
Updated by midzki about 14 years ago