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Paper texture noise mainly exists in low and medium frequency range. I recommend Neatimage for this sort of work because it can handle different frequency ranges separately.
For extremely heavy texture, I usually first max out everything in filter settings. This should make image blurred, eliminating all noise and detail. Then I'll reduce noise threshold and find out the point at which noise begins to emerge. At last I reduce filtering strength trying to strike a balance between detail and cleanness.
kiowa
For extremely heavy texture, I usually first max out everything in filter settings. This should make image blurred, eliminating all noise and detail. Then I'll reduce noise threshold and find out the point at which noise begins to emerge. At last I reduce filtering strength trying to strike a balance between detail and cleanness.