Danbooru-based image board with a specialization in high-quality images.
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asahina_mikuru nagato_yuki signed suzumiya_haruhi suzumiya_haruhi_no_yuuutsu wallpaper

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i hate wallpaper-vectors (done with pshop)...

my vectors will be 50mpx+
MDGeist said:
i hate wallpaper-vectors (done with pshop)...

my vectors will be 50mpx+
I've seen some decent ones.
its not that they are bad, they simple arent vectors for me... only wallpapers

vectors are scalable to infinity

most "wallvectors" use sources which are way above normal monitor resolution (like megami stuff) , so they are kinda unnecessary, as the original pic would look fine downscaled to begin with...
Some of the tutorials I've seen use vector tracing to remove unwanted words. I seen one that was a two page spread with a lot of print over top of the image and the guy vectored them right out plus the page fold (I wish I could do that). I always thought you'd vector a small or grainy image or a screenshot from a show and make them larger, I thought that was the purpose of vectoring.
Uploading huge vectors is a bit silly. I could implement native SVG support, but I don't know if anyone would actually use it...
Wraith said:
Some of the tutorials I've seen use vector tracing to remove unwanted words. I seen one that was a two page spread with a lot of print over top of the image and the guy vectored them right out plus the page fold (I wish I could do that). I always thought you'd vector a small or grainy image or a screenshot from a show and make them larger, I thought that was the purpose of vectoring.
I'd say vectoring is for people who cannot reconstruct parts of an image.
aoie_emesai said:
I'd say vectoring is for people who cannot reconstruct parts of an image.
Vectoring would be reconstructing wouldn't it?
Wraith said:
Vectoring would be reconstructing wouldn't it?
No, vectoring is still only redrawing an already finished image.
If sb reconstruct stuff which isnt there (like missing parts/parts blocked by text) its already above vectoring.

If the person uses vectortracing to get rid of things doesnt matter, its only a partial vector. Besides, you usually see the difference nonvec-vec parts , so you end up doing a whole vector redraw ...

The point is, why fixing a complete redraw of the image to a fixed resolution? Huge waste of time imho...

For minor text edits you dont have to vector either, photoshop is quite powerful ...
Wraith said:
Vectoring would be reconstructing wouldn't it?
What MDGiest said is better than I could've explained it.

For me when i'm doing extractions for my PNG scans, most of the time I do partial reconstructions for those little things that are needed to be removed and needed reconstructions like like parts of the clothings that are cut off from the image entirely.
I know this could get really complicated. I've tried my hand at both. I still can't get vectoring to work for me, it just seems like a lot of work. I've done some reconstructing and a few have turned out not too bad (pat my own back) but still seems like a lot of work. To me, both are just a means to an end depending on what you want. And it seems to me that if an image has a lot of words or other crap in front of it or parts missing that either would work depending on what you wanted in the end. I really need a better setup than I have to put an honest effort into either method to fully understand them.
<-- cant vector. I tried it myself but I couldn't do it.
vectoring is actually easy... but it takes a lot of time and you need the right programs...

main problem is the detail level!
if you aim for a "wallvector" its way faster and easier as if you aim for wave_ride like pillows ...

most wallvecs look fine, since they are so small, you can only see the errors when you blow up the image...
even post #17308 has some errors in her hair (next to her left eye), artist never checked at higher resolutions...
hmm... no point vectoring unless its for personal satisfaction since the original looked fine to me.