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Statistics
- Id: 306583
- Posted: about 10 years ago by _Astara
- Size: 5492x8009
- Source: scan from 2015 calendar
- Rating: Safe
- Score: 69
- Favorited by: R1t0_S4m4, AnimeFan18, LxK, kantokukan, TokitaYuki, J1407, Mai_Sakurajima, emiyashiki2, jeancamp, 花形俊一郎, czyshilong, kiva_0929, Clodmon, 笨蛋, xu3vup4vu06, SongoPl, Ayanoreku, okzy520, y540930, Reiter, peakpig, Veta91, Inthesameworld, hhhh123123, yejjj, 0139, wheero, AsadaShino, FoxCreed235, h2so4cuso4, Sagepsypris, victorhuy, vier2ni, Barinade, tienki, sharinran141, darrian, fred8505, essu-kun, jintolin, beyaz, ShikigamiX, ghoulishWitchhx, leojoy710, demon2, Febdash, bahamutjr, makiechang, Dakedo, solpariah, chlebekk, AspenExcel, itzspooky, Xetrill, vita (49 more)
Astara
about 10 years ago306408 was tuned more for sharpness in the eyes which are not the smallest feature. This caused halo'ing in smaller lines in the hair. This one fixes that, at the expense of larger features (like the eyes) being less sharp).
This one, also, has reduced the green cast present in the original.
Schezza
about 10 years agoCyberbeing
about 10 years agoThere are still a few issues though, yet since you didn't extremely oversharpen it's possible to resolve them:
Magenta Shadows
The main problem is the neutral shadow and midtones tones turning magenta. In the rock shadow to the right side of her head by her ear, even the grass tips which should be green turned magenta.
Underfiltered Midtones & Shadows
There are crosshatch luma & color noise patterns all over in the midtones and shadows which are visible at 100%, which is why the filesize is still so massive. You really should run one more pass of denoising at the end to get rid of it.
Color Tone & Oversaturation
It would seem you modified the overall color tone and saturation considerably from the colors of your raw crop. This is part of the reason you ended up with purple tone issue.
ICC profile
You're attaching your Dell ICC profile to these images, rather then converting to something standard like sRGB or AdobeRGB.
Black crush
As someone pointed out in comments. "The shadows are too dark"
Sharpening
You still went a bit too strong when sharpening, since there are some small faint halos around the lineart. I thought it was strange my color corrected version showed signs of sharpening when I didn't sharpen at all myself, only to discover the halos were actually from this post. They really are not too bad, but you really don't want any halos at all with massive scans such as this since they cause issues when downscaling with any resizer except bilinear.
__________
I've uploaded a fixed version as Post #306639 (deleted)
*Eliminated the magenta problem
*Additional denoise pass to remove the crosshatch problem
*Tweaked colors and saturation to match your raw crop closely
*sRGB ICC profile
________
v2b Post #306720 (held)
*Increase gamma to fix black crush as much as possible. Unfortunately, this is one issue which can't be completely fixed since the upper rock shadow no longer have any detail. You must have clipped black a bit too much while leveling this scan.
*Minor skew correction and crop
*Manually remove a few dust specks
*Reduce sharpening halos from source somewhat
________
Astara
about 10 years agoThe Dell ICC should be close to an AdobeRGB. If your viewing
Software processes tagged images and is aware of your monitor's profile, it should be able to map it to exactly what I see.
I can probably use AdobeRGB, but theoretically, unless your monitor is calibrated to AdobeRBG (then any viewing software should make it look the same), it would lose more to convert to a 3rd party standard, than if your software processes tagged images and is calibrated to your monitor.
If your monitor isn't calibrated with some 3rd party device, then its impossible to know how it will display -- since it seems to be the case that most sRGB-sync-claimed monitors aren't (they may have been when they left the factory, but monitors drift as they age. A monitor that is > 12-18 months from factory is essentially unsync'ed from a factory point of view and AFAIK, can't be synced without some external device (X-rite (I think those are more expensive), and Sypder model (usually less expensive but haven't priced it lately).
Magenta-shadows -- I see in the rock shadow a bit... including the grass tips that are in the shadow. Um... crosshatch luma and noise?? ERRRRG...where are you seeing these???
If I could see what you are using as the smallest visible detail AND those cross hatches, I could possible blur or filter to eliminate the cross hatches, but if I can't see them?
As far as altering color balance -- that's subjective, but I've seen an overgreening effect in some other SAO prints I've scanned in.
@shezza- contrast is 'not fine'... too much, too low?.. What type of monitor -- do you calibrate it for any application or optimize of some application?...Have you measured the gamma on your monitor? Do you know what it is? As for color? wrong = ?? what are you comparing it to (previous scan, or to anime or other?) I was focusing on facial tones -- how do those look to you?
Cyberbeing
about 10 years agoAbout the icc profile, it goes back to usually wanting to use sRGB since that is the default colorspace for the web. In the past, scans being sRGB only was enforced on yande.re to avoid incorrect display in web browsers. Nowadays more stuff is color managed, so it probably doesn't matter as much. Yet using a standard profile of some kind when you perform your edits would still be recommended.
Whatever your choice of gamut ultimately ends up being, just remember to perform all of your filtering at 16bit color, and only dither down to 8bit as the very last step. This goes a long way to preventing color banding.
The gun metal, shoes, pants, hair ornament, and rock shadows have a lot of blue & magenta in them.
Areas like the shoes and pants should be obvious, but it is really all over.
It should be objective to some extent, since normally you should try to match the general appearance of the original print.
As mentioned above, there is black crush. You seem to have clipped some of the shadow detail, too much contrast.